State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · June 2022

Top 5 Basketball Games on Android in Portugal - Q2 2022

In Q2 2022, the top 5 basketball games on Android in Portugal showcased varied trends in downloads, revenue, and active users. More insights can be found on Sensor Tower.

Top 5 Basketball Games on Android in Portugal - Q2 2022

In Q2 2022, the performance of the top 5 basketball games on Android in Portugal exhibited diverse trends across various metrics. Here's a detailed look at their weekly downloads, revenue, and active user statistics.

Mini Basketball from Miniclip.com saw a gradual decline in weekly downloads, starting from 5.4K in late March and dropping to 984 by the end of June. The game's weekly revenue fluctuated, peaking at $159 in mid-April and ending at $82 in the last week of June. Weekly active users also decreased steadily from 12.5K in late March to 3.2K by the end of the quarter.

The NBA 2K Mobile Basketball Game, published by 2K, Inc., experienced an upward trend in weekly downloads, rising from 689 in late March to 891 by the end of June. Weekly revenue showed a mixed pattern, with a high of $127 at the start of the quarter and ending at $87 in the last week of June. Active users increased from 1.7K in late March to 2.1K by mid-June.

NBA LIVE Mobile Basketball by ELECTRONIC ARTS maintained consistent weekly downloads, fluctuating between 868 and 1.1K throughout the quarter. The game's weekly revenue had a notable dip in early May but recovered to $128 by the end of June. Weekly active users remained relatively stable, peaking at 7.5K in mid-June.

Gaminho's Idle Five Basketball tycoon saw a decrease in weekly downloads, starting at 563 in late March and dropping to 225 by the end of June. Weekly revenue varied, peaking at $102 in early April and falling to zero by mid-June. Active users declined from 1.8K in late March to 912 by the end of June.

Finally, Basketball Stars: Multiplayer from Miniclip.com showed stable weekly downloads, averaging around 1K throughout the quarter. The game's revenue peaked at $98 in late April but dropped to zero in June. Weekly active users remained steady, peaking at 4.3K in mid-June.

All data in this article comes from Sensor Tower. For more detailed insights, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022